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| Packages that use edu.mines.jtk.sgl | |
|---|---|
| edu.mines.jtk.sgl | A scene graph for interactive 3-D graphics via OpenGL. |
| Classes in edu.mines.jtk.sgl used by edu.mines.jtk.sgl | |
|---|---|
| AxesOrientation
Orientation of the three axes X, Y, and Z. |
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| Axis
A standard coordinate axis; either X, Y, or Z. |
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| AxisAlignedFrame
An axis-aligned frame is a group of axis-aligned panels. |
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| AxisAlignedPanel
An axis-aligned panel is a special child of an axis-aligned frame. |
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| BlendState
OpenGL blend state. |
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| BoundingBox
An axis-aligned bounding box. |
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| BoundingBoxTree.Node
A node in the binary tree of bounding boxes. |
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| BoundingSphere
A bounding sphere. |
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| BoxConstraint
A constraint for objects that must lie inside an axis-aligned box. |
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| ColorState
OpenGL color state. |
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| CullContext
A context for view frustum culling. |
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| Dragable
An interface implemented by nodes that can be dragged with a mouse. |
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| DragContext
A context for dragging. |
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| DrawContext
A transform context for drawing. |
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| DrawList
A list of arrays of nodes (and their parents) to be drawn. |
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| Group
A node in the scene graph that may contain node children. |
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| Handle
A handle for manipulating other nodes. |
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| ImagePanel
An axis-aligned panel that draws a 2D image of a slice of a 3D array. |
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| ImagePanelGroup
A group of image panels that display a single 3D array. |
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| LightModelState
OpenGL light model state. |
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| LineState
OpenGL line state. |
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| MaterialState
OpenGL material state. |
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| Matrix44
A 4-by-4 matrix. |
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| MouseConstrained
A constrained mouse. |
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| Node
A node in the scene graph. |
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| OrbitView
A view of a world, as if in orbit around that world. |
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| OrbitView.Projection
Perspective or orthographic projection. |
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| PickContext
A transform context for picking. |
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| PickResult
A result from a pick traversal. |
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| Plane
A plane. |
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| Point3
A point with three coordinates x, y, and z. |
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| Point4
A point with four coordinates x, y, z, and w. |
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| PointState
OpenGL point state. |
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| PolygonState
OpenGL polygon state. |
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| Segment
A segment of a line. |
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| Selectable
An interface implemented by nodes that can be selected. |
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| SimpleFrame
A simple frame for 3D graphics. |
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| State
OpenGL state, a collection of OpenGL state attributes. |
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| StateSet
A set of OpenGL states. |
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| TransformContext
A traversal context with coordinate transforms. |
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| TraversalContext
A context for scene graph traversal. |
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| TriangleGroup
A group of triangles that represents a triangulated surface. |
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| Tuple3
A tuple with three components x, y, and z. |
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| Tuple4
A tuple with four components x, y, z, and w. |
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| Vector3
A vector with three components x, y, and z. |
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| View
An abstract view of a world. |
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| ViewCanvas
An OpenGL canvas on which a view draws its world. |
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| World
A world is a root node in the scene graph. |
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