edu.mines.jtk.opengl
Class Gl

java.lang.Object
  extended by edu.mines.jtk.opengl.Gl

public class Gl
extends java.lang.Object

OpenGL standard constants and methods. Where possible, standard OpenGL function names and argument types are preserved. For convenience, some methods are overloaded; e.g., glVertex2f(float,float) can be written simply as glVertex(float,float).

All methods in this class are static. These methods should be called only while an OpenGL context (GlContext) is locked for the calling thread.

Some methods, such as glVertexPointer(int,int,int,java.nio.Buffer), have an NIO buffer argument. For such methods, these buffers must be direct NIO buffers. Unlike the contents of Java arrays, the contents of direct NIO buffers never move during garbage collection. For example, the vertices specified by calling glVertexPointer(int,int,int,java.nio.Buffer) will not move before a corresponding call to, say, glDrawArrays(int,int,int).

Version:
2004.11.24
Author:
Dave Hale, Colorado School of Mines

Field Summary
static int GL_2_BYTES
           
static int GL_2D
           
static int GL_3_BYTES
           
static int GL_3D
           
static int GL_3D_COLOR
           
static int GL_3D_COLOR_TEXTURE
           
static int GL_4_BYTES
           
static int GL_4D_COLOR_TEXTURE
           
static int GL_ACCUM
           
static int GL_ACCUM_ALPHA_BITS
           
static int GL_ACCUM_BLUE_BITS
           
static int GL_ACCUM_BUFFER_BIT
           
static int GL_ACCUM_CLEAR_VALUE
           
static int GL_ACCUM_GREEN_BITS
           
static int GL_ACCUM_RED_BITS
           
static int GL_ACTIVE_TEXTURE
           
static int GL_ADD
           
static int GL_ADD_SIGNED
           
static int GL_ALIASED_LINE_WIDTH_RANGE
           
static int GL_ALIASED_POINT_SIZE_RANGE
           
static int GL_ALL_ATTRIB_BITS
           
static int GL_ALPHA
           
static int GL_ALPHA_BIAS
           
static int GL_ALPHA_BITS
           
static int GL_ALPHA_SCALE
           
static int GL_ALPHA_TEST
           
static int GL_ALPHA_TEST_FUNC
           
static int GL_ALPHA_TEST_REF
           
static int GL_ALPHA12
           
static int GL_ALPHA16
           
static int GL_ALPHA4
           
static int GL_ALPHA8
           
static int GL_ALWAYS
           
static int GL_AMBIENT
           
static int GL_AMBIENT_AND_DIFFUSE
           
static int GL_AND
           
static int GL_AND_INVERTED
           
static int GL_AND_REVERSE
           
static int GL_ARRAY_BUFFER
           
static int GL_ARRAY_BUFFER_BINDING
           
static int GL_ATTRIB_STACK_DEPTH
           
static int GL_AUTO_NORMAL
           
static int GL_AUX_BUFFERS
           
static int GL_AUX0
           
static int GL_AUX1
           
static int GL_AUX2
           
static int GL_AUX3
           
static int GL_BACK
           
static int GL_BACK_LEFT
           
static int GL_BACK_RIGHT
           
static int GL_BGR
           
static int GL_BGRA
           
static int GL_BITMAP
           
static int GL_BITMAP_TOKEN
           
static int GL_BLEND
           
static int GL_BLEND_COLOR
           
static int GL_BLEND_DST
           
static int GL_BLEND_DST_ALPHA
           
static int GL_BLEND_DST_RGB
           
static int GL_BLEND_EQUATION
           
static int GL_BLEND_SRC
           
static int GL_BLEND_SRC_ALPHA
           
static int GL_BLEND_SRC_RGB
           
static int GL_BLUE
           
static int GL_BLUE_BIAS
           
static int GL_BLUE_BITS
           
static int GL_BLUE_SCALE
           
static int GL_BUFFER_ACCESS
           
static int GL_BUFFER_MAP_POINTER
           
static int GL_BUFFER_MAPPED
           
static int GL_BUFFER_SIZE
           
static int GL_BUFFER_USAGE
           
static int GL_BYTE
           
static int GL_C3F_V3F
           
static int GL_C4F_N3F_V3F
           
static int GL_C4UB_V2F
           
static int GL_C4UB_V3F
           
static int GL_CCW
           
static int GL_CLAMP
           
static int GL_CLAMP_TO_BORDER
           
static int GL_CLAMP_TO_BORDER_SGIS
           
static int GL_CLAMP_TO_EDGE
           
static int GL_CLEAR
           
static int GL_CLIENT_ACTIVE_TEXTURE
           
static int GL_CLIENT_ALL_ATTRIB_BITS
           
static int GL_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_CLIENT_PIXEL_STORE_BIT
           
static int GL_CLIENT_VERTEX_ARRAY_BIT
           
static int GL_CLIP_PLANE0
           
static int GL_CLIP_PLANE1
           
static int GL_CLIP_PLANE2
           
static int GL_CLIP_PLANE3
           
static int GL_CLIP_PLANE4
           
static int GL_CLIP_PLANE5
           
static int GL_COEFF
           
static int GL_COLOR
           
static int GL_COLOR_ARRAY
           
static int GL_COLOR_ARRAY_BUFFER_BINDING
           
static int GL_COLOR_ARRAY_POINTER
           
static int GL_COLOR_ARRAY_SIZE
           
static int GL_COLOR_ARRAY_STRIDE
           
static int GL_COLOR_ARRAY_TYPE
           
static int GL_COLOR_BUFFER_BIT
           
static int GL_COLOR_CLEAR_VALUE
           
static int GL_COLOR_INDEX
           
static int GL_COLOR_INDEXES
           
static int GL_COLOR_LOGIC_OP
           
static int GL_COLOR_MATERIAL
           
static int GL_COLOR_MATERIAL_FACE
           
static int GL_COLOR_MATERIAL_PARAMETER
           
static int GL_COLOR_MATRIX
           
static int GL_COLOR_MATRIX_STACK_DEPTH
           
static int GL_COLOR_SUM
           
static int GL_COLOR_TABLE
           
static int GL_COLOR_TABLE_ALPHA_SIZE
           
static int GL_COLOR_TABLE_BIAS
           
static int GL_COLOR_TABLE_BLUE_SIZE
           
static int GL_COLOR_TABLE_FORMAT
           
static int GL_COLOR_TABLE_GREEN_SIZE
           
static int GL_COLOR_TABLE_INTENSITY_SIZE
           
static int GL_COLOR_TABLE_LUMINANCE_SIZE
           
static int GL_COLOR_TABLE_RED_SIZE
           
static int GL_COLOR_TABLE_SCALE
           
static int GL_COLOR_TABLE_WIDTH
           
static int GL_COLOR_WRITEMASK
           
static int GL_COMBINE
           
static int GL_COMBINE_ALPHA
           
static int GL_COMBINE_RGB
           
static int GL_COMPARE_R_TO_TEXTURE
           
static int GL_COMPILE
           
static int GL_COMPILE_AND_EXECUTE
           
static int GL_COMPRESSED_ALPHA
           
static int GL_COMPRESSED_INTENSITY
           
static int GL_COMPRESSED_LUMINANCE
           
static int GL_COMPRESSED_LUMINANCE_ALPHA
           
static int GL_COMPRESSED_RGB
           
static int GL_COMPRESSED_RGBA
           
static int GL_COMPRESSED_TEXTURE_FORMATS
           
static int GL_CONSTANT
           
static int GL_CONSTANT_ALPHA
           
static int GL_CONSTANT_ATTENUATION
           
static int GL_CONSTANT_BORDER
           
static int GL_CONSTANT_COLOR
           
static int GL_CONVOLUTION_1D
           
static int GL_CONVOLUTION_2D
           
static int GL_CONVOLUTION_BORDER_COLOR
           
static int GL_CONVOLUTION_BORDER_MODE
           
static int GL_CONVOLUTION_FILTER_BIAS
           
static int GL_CONVOLUTION_FILTER_SCALE
           
static int GL_CONVOLUTION_FORMAT
           
static int GL_CONVOLUTION_HEIGHT
           
static int GL_CONVOLUTION_WIDTH
           
static int GL_COPY
           
static int GL_COPY_INVERTED
           
static int GL_COPY_PIXEL_TOKEN
           
static int GL_CULL_FACE
           
static int GL_CULL_FACE_MODE
           
static int GL_CURRENT_BIT
           
static int GL_CURRENT_COLOR
           
static int GL_CURRENT_FOG_COORD
           
static int GL_CURRENT_FOG_COORDINATE
           
static int GL_CURRENT_INDEX
           
static int GL_CURRENT_NORMAL
           
static int GL_CURRENT_QUERY
           
static int GL_CURRENT_RASTER_COLOR
           
static int GL_CURRENT_RASTER_DISTANCE
           
static int GL_CURRENT_RASTER_INDEX
           
static int GL_CURRENT_RASTER_POSITION
           
static int GL_CURRENT_RASTER_POSITION_VALID
           
static int GL_CURRENT_RASTER_TEXTURE_COORDS
           
static int GL_CURRENT_SECONDARY_COLOR
           
static int GL_CURRENT_TEXTURE_COORDS
           
static int GL_CW
           
static int GL_DECAL
           
static int GL_DECR
           
static int GL_DECR_WRAP
           
static int GL_DEPTH
           
static int GL_DEPTH_BIAS
           
static int GL_DEPTH_BITS
           
static int GL_DEPTH_BUFFER_BIT
           
static int GL_DEPTH_CLEAR_VALUE
           
static int GL_DEPTH_COMPONENT
           
static int GL_DEPTH_COMPONENT16
           
static int GL_DEPTH_COMPONENT24
           
static int GL_DEPTH_COMPONENT32
           
static int GL_DEPTH_FUNC
           
static int GL_DEPTH_RANGE
           
static int GL_DEPTH_SCALE
           
static int GL_DEPTH_TEST
           
static int GL_DEPTH_TEXTURE_MODE
           
static int GL_DEPTH_WRITEMASK
           
static int GL_DIFFUSE
           
static int GL_DITHER
           
static int GL_DOMAIN
           
static int GL_DONT_CARE
           
static int GL_DOT3_RGB
           
static int GL_DOT3_RGBA
           
static int GL_DOUBLE
           
static int GL_DOUBLE_EXT
           
static int GL_DOUBLEBUFFER
           
static int GL_DRAW_BUFFER
           
static int GL_DRAW_PIXEL_TOKEN
           
static int GL_DST_ALPHA
           
static int GL_DST_COLOR
           
static int GL_DYNAMIC_COPY
           
static int GL_DYNAMIC_DRAW
           
static int GL_DYNAMIC_READ
           
static int GL_EDGE_FLAG
           
static int GL_EDGE_FLAG_ARRAY
           
static int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
           
static int GL_EDGE_FLAG_ARRAY_POINTER
           
static int GL_EDGE_FLAG_ARRAY_STRIDE
           
static int GL_ELEMENT_ARRAY_BUFFER
           
static int GL_ELEMENT_ARRAY_BUFFER_BINDING
           
static int GL_EMISSION
           
static int GL_ENABLE_BIT
           
static int GL_EQUAL
           
static int GL_EQUIV
           
static int GL_EVAL_BIT
           
static int GL_EXP
           
static int GL_EXP2
           
static int GL_EXTENSIONS
           
static int GL_EYE_LINEAR
           
static int GL_EYE_PLANE
           
static int GL_FALSE
           
static int GL_FASTEST
           
static int GL_FEEDBACK
           
static int GL_FEEDBACK_BUFFER_POINTER
           
static int GL_FEEDBACK_BUFFER_SIZE
           
static int GL_FEEDBACK_BUFFER_TYPE
           
static int GL_FILL
           
static int GL_FLAT
           
static int GL_FLOAT
           
static int GL_FOG
           
static int GL_FOG_BIT
           
static int GL_FOG_COLOR
           
static int GL_FOG_COORD
           
static int GL_FOG_COORD_ARRAY
           
static int GL_FOG_COORD_ARRAY_BUFFER_BINDING
           
static int GL_FOG_COORD_ARRAY_POINTER
           
static int GL_FOG_COORD_ARRAY_STRIDE
           
static int GL_FOG_COORD_ARRAY_TYPE
           
static int GL_FOG_COORD_SOURCE
           
static int GL_FOG_COORDINATE
           
static int GL_FOG_COORDINATE_ARRAY
           
static int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
           
static int GL_FOG_COORDINATE_ARRAY_POINTER
           
static int GL_FOG_COORDINATE_ARRAY_STRIDE
           
static int GL_FOG_COORDINATE_ARRAY_TYPE
           
static int GL_FOG_COORDINATE_SOURCE
           
static int GL_FOG_DENSITY
           
static int GL_FOG_END
           
static int GL_FOG_HINT
           
static int GL_FOG_INDEX
           
static int GL_FOG_MODE
           
static int GL_FOG_START
           
static int GL_FRAGMENT_DEPTH
           
static int GL_FRONT
           
static int GL_FRONT_AND_BACK
           
static int GL_FRONT_FACE
           
static int GL_FRONT_LEFT
           
static int GL_FRONT_RIGHT
           
static int GL_FUNC_ADD
           
static int GL_FUNC_REVERSE_SUBTRACT
           
static int GL_FUNC_SUBTRACT
           
static int GL_GENERATE_MIPMAP
           
static int GL_GENERATE_MIPMAP_HINT
           
static int GL_GEQUAL
           
static int GL_GREATER
           
static int GL_GREEN
           
static int GL_GREEN_BIAS
           
static int GL_GREEN_BITS
           
static int GL_GREEN_SCALE
           
static int GL_HINT_BIT
           
static int GL_HISTOGRAM
           
static int GL_HISTOGRAM_ALPHA_SIZE
           
static int GL_HISTOGRAM_BLUE_SIZE
           
static int GL_HISTOGRAM_FORMAT
           
static int GL_HISTOGRAM_GREEN_SIZE
           
static int GL_HISTOGRAM_LUMINANCE_SIZE
           
static int GL_HISTOGRAM_RED_SIZE
           
static int GL_HISTOGRAM_SINK
           
static int GL_HISTOGRAM_WIDTH
           
static int GL_INCR
           
static int GL_INCR_WRAP
           
static int GL_INDEX_ARRAY
           
static int GL_INDEX_ARRAY_BUFFER_BINDING
           
static int GL_INDEX_ARRAY_POINTER
           
static int GL_INDEX_ARRAY_STRIDE
           
static int GL_INDEX_ARRAY_TYPE
           
static int GL_INDEX_BITS
           
static int GL_INDEX_CLEAR_VALUE
           
static int GL_INDEX_LOGIC_OP
           
static int GL_INDEX_MODE
           
static int GL_INDEX_OFFSET
           
static int GL_INDEX_SHIFT
           
static int GL_INDEX_WRITEMASK
           
static int GL_INT
           
static int GL_INTENSITY
           
static int GL_INTENSITY12
           
static int GL_INTENSITY16
           
static int GL_INTENSITY4
           
static int GL_INTENSITY8
           
static int GL_INTERPOLATE
           
static int GL_INVALID_ENUM
           
static int GL_INVALID_OPERATION
           
static int GL_INVALID_VALUE
           
static int GL_INVERT
           
static int GL_KEEP
           
static int GL_LEFT
           
static int GL_LEQUAL
           
static int GL_LESS
           
static int GL_LIGHT_MODEL_AMBIENT
           
static int GL_LIGHT_MODEL_COLOR_CONTROL
           
static int GL_LIGHT_MODEL_LOCAL_VIEWER
           
static int GL_LIGHT_MODEL_TWO_SIDE
           
static int GL_LIGHT0
           
static int GL_LIGHT1
           
static int GL_LIGHT2
           
static int GL_LIGHT3
           
static int GL_LIGHT4
           
static int GL_LIGHT5
           
static int GL_LIGHT6
           
static int GL_LIGHT7
           
static int GL_LIGHTING
           
static int GL_LIGHTING_BIT
           
static int GL_LINE
           
static int GL_LINE_BIT
           
static int GL_LINE_LOOP
           
static int GL_LINE_RESET_TOKEN
           
static int GL_LINE_SMOOTH
           
static int GL_LINE_SMOOTH_HINT
           
static int GL_LINE_STIPPLE
           
static int GL_LINE_STIPPLE_PATTERN
           
static int GL_LINE_STIPPLE_REPEAT
           
static int GL_LINE_STRIP
           
static int GL_LINE_TOKEN
           
static int GL_LINE_WIDTH
           
static int GL_LINE_WIDTH_GRANULARITY
           
static int GL_LINE_WIDTH_RANGE
           
static int GL_LINEAR
           
static int GL_LINEAR_ATTENUATION
           
static int GL_LINEAR_MIPMAP_LINEAR
           
static int GL_LINEAR_MIPMAP_NEAREST
           
static int GL_LINES
           
static int GL_LIST_BASE
           
static int GL_LIST_BIT
           
static int GL_LIST_INDEX
           
static int GL_LIST_MODE
           
static int GL_LOAD
           
static int GL_LOGIC_OP
           
static int GL_LOGIC_OP_MODE
           
static int GL_LUMINANCE
           
static int GL_LUMINANCE_ALPHA
           
static int GL_LUMINANCE12
           
static int GL_LUMINANCE12_ALPHA12
           
static int GL_LUMINANCE12_ALPHA4
           
static int GL_LUMINANCE16
           
static int GL_LUMINANCE16_ALPHA16
           
static int GL_LUMINANCE4
           
static int GL_LUMINANCE4_ALPHA4
           
static int GL_LUMINANCE6_ALPHA2
           
static int GL_LUMINANCE8
           
static int GL_LUMINANCE8_ALPHA8
           
static int GL_MAP_COLOR
           
static int GL_MAP_STENCIL
           
static int GL_MAP1_COLOR_4
           
static int GL_MAP1_GRID_DOMAIN
           
static int GL_MAP1_GRID_SEGMENTS
           
static int GL_MAP1_INDEX
           
static int GL_MAP1_NORMAL
           
static int GL_MAP1_TEXTURE_COORD_1
           
static int GL_MAP1_TEXTURE_COORD_2
           
static int GL_MAP1_TEXTURE_COORD_3
           
static int GL_MAP1_TEXTURE_COORD_4
           
static int GL_MAP1_VERTEX_3
           
static int GL_MAP1_VERTEX_4
           
static int GL_MAP2_COLOR_4
           
static int GL_MAP2_GRID_DOMAIN
           
static int GL_MAP2_GRID_SEGMENTS
           
static int GL_MAP2_INDEX
           
static int GL_MAP2_NORMAL
           
static int GL_MAP2_TEXTURE_COORD_1
           
static int GL_MAP2_TEXTURE_COORD_2
           
static int GL_MAP2_TEXTURE_COORD_3
           
static int GL_MAP2_TEXTURE_COORD_4
           
static int GL_MAP2_VERTEX_3
           
static int GL_MAP2_VERTEX_4
           
static int GL_MATRIX_MODE
           
static int GL_MAX
           
static int GL_MAX_3D_TEXTURE_SIZE
           
static int GL_MAX_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIP_PLANES
           
static int GL_MAX_COLOR_MATRIX_STACK_DEPTH
           
static int GL_MAX_CONVOLUTION_HEIGHT
           
static int GL_MAX_CONVOLUTION_WIDTH
           
static int GL_MAX_CUBE_MAP_TEXTURE_SIZE
           
static int GL_MAX_ELEMENTS_INDICES
           
static int GL_MAX_ELEMENTS_VERTICES
           
static int GL_MAX_EVAL_ORDER
           
static int GL_MAX_LIGHTS
           
static int GL_MAX_LIST_NESTING
           
static int GL_MAX_MODELVIEW_STACK_DEPTH
           
static int GL_MAX_NAME_STACK_DEPTH
           
static int GL_MAX_PIXEL_MAP_TABLE
           
static int GL_MAX_PROJECTION_STACK_DEPTH
           
static int GL_MAX_TEXTURE_LOD_BIAS
           
static int GL_MAX_TEXTURE_SIZE
           
static int GL_MAX_TEXTURE_STACK_DEPTH
           
static int GL_MAX_TEXTURE_UNITS
           
static int GL_MAX_VIEWPORT_DIMS
           
static int GL_MIN
           
static int GL_MINMAX
           
static int GL_MINMAX_FORMAT
           
static int GL_MINMAX_SINK
           
static int GL_MIRRORED_REPEAT
           
static int GL_MODELVIEW
           
static int GL_MODELVIEW_MATRIX
           
static int GL_MODELVIEW_STACK_DEPTH
           
static int GL_MODULATE
           
static int GL_MULT
           
static int GL_MULTISAMPLE
           
static int GL_MULTISAMPLE_BIT
           
static int GL_N3F_V3F
           
static int GL_NAME_STACK_DEPTH
           
static int GL_NAND
           
static int GL_NEAREST
           
static int GL_NEAREST_MIPMAP_LINEAR
           
static int GL_NEAREST_MIPMAP_NEAREST
           
static int GL_NEVER
           
static int GL_NICEST
           
static int GL_NO_ERROR
           
static int GL_NONE
           
static int GL_NOOP
           
static int GL_NOR
           
static int GL_NORMAL_ARRAY
           
static int GL_NORMAL_ARRAY_BUFFER_BINDING
           
static int GL_NORMAL_ARRAY_POINTER
           
static int GL_NORMAL_ARRAY_STRIDE
           
static int GL_NORMAL_ARRAY_TYPE
           
static int GL_NORMAL_MAP
           
static int GL_NORMALIZE
           
static int GL_NOTEQUAL
           
static int GL_NUM_COMPRESSED_TEXTURE_FORMATS
           
static int GL_OBJECT_LINEAR
           
static int GL_OBJECT_PLANE
           
static int GL_ONE
           
static int GL_ONE_MINUS_CONSTANT_ALPHA
           
static int GL_ONE_MINUS_CONSTANT_COLOR
           
static int GL_ONE_MINUS_DST_ALPHA
           
static int GL_ONE_MINUS_DST_COLOR
           
static int GL_ONE_MINUS_SRC_ALPHA
           
static int GL_ONE_MINUS_SRC_COLOR
           
static int GL_OPERAND0_ALPHA
           
static int GL_OPERAND0_RGB
           
static int GL_OPERAND1_ALPHA
           
static int GL_OPERAND1_RGB
           
static int GL_OPERAND2_ALPHA
           
static int GL_OPERAND2_RGB
           
static int GL_OR
           
static int GL_OR_INVERTED
           
static int GL_OR_REVERSE
           
static int GL_ORDER
           
static int GL_OUT_OF_MEMORY
           
static int GL_PACK_ALIGNMENT
           
static int GL_PACK_IMAGE_HEIGHT
           
static int GL_PACK_LSB_FIRST
           
static int GL_PACK_ROW_LENGTH
           
static int GL_PACK_SKIP_IMAGES
           
static int GL_PACK_SKIP_PIXELS
           
static int GL_PACK_SKIP_ROWS
           
static int GL_PACK_SWAP_BYTES
           
static int GL_PASS_THROUGH_TOKEN
           
static int GL_PERSPECTIVE_CORRECTION_HINT
           
static int GL_PIXEL_MAP_A_TO_A
           
static int GL_PIXEL_MAP_A_TO_A_SIZE
           
static int GL_PIXEL_MAP_B_TO_B
           
static int GL_PIXEL_MAP_B_TO_B_SIZE
           
static int GL_PIXEL_MAP_G_TO_G
           
static int GL_PIXEL_MAP_G_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_A
           
static int GL_PIXEL_MAP_I_TO_A_SIZE
           
static int GL_PIXEL_MAP_I_TO_B
           
static int GL_PIXEL_MAP_I_TO_B_SIZE
           
static int GL_PIXEL_MAP_I_TO_G
           
static int GL_PIXEL_MAP_I_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_I
           
static int GL_PIXEL_MAP_I_TO_I_SIZE
           
static int GL_PIXEL_MAP_I_TO_R
           
static int GL_PIXEL_MAP_I_TO_R_SIZE
           
static int GL_PIXEL_MAP_R_TO_R
           
static int GL_PIXEL_MAP_R_TO_R_SIZE
           
static int GL_PIXEL_MAP_S_TO_S
           
static int GL_PIXEL_MAP_S_TO_S_SIZE
           
static int GL_PIXEL_MODE_BIT
           
static int GL_POINT
           
static int GL_POINT_BIT
           
static int GL_POINT_DISTANCE_ATTENUATION
           
static int GL_POINT_FADE_THRESHOLD_SIZE
           
static int GL_POINT_SIZE
           
static int GL_POINT_SIZE_GRANULARITY
           
static int GL_POINT_SIZE_MAX
           
static int GL_POINT_SIZE_MIN
           
static int GL_POINT_SIZE_RANGE
           
static int GL_POINT_SMOOTH
           
static int GL_POINT_SMOOTH_HINT
           
static int GL_POINT_TOKEN
           
static int GL_POINTS
           
static int GL_POLYGON
           
static int GL_POLYGON_BIT
           
static int GL_POLYGON_MODE
           
static int GL_POLYGON_OFFSET_FACTOR
           
static int GL_POLYGON_OFFSET_FILL
           
static int GL_POLYGON_OFFSET_LINE
           
static int GL_POLYGON_OFFSET_POINT
           
static int GL_POLYGON_OFFSET_UNITS
           
static int GL_POLYGON_SMOOTH
           
static int GL_POLYGON_SMOOTH_HINT
           
static int GL_POLYGON_STIPPLE
           
static int GL_POLYGON_STIPPLE_BIT
           
static int GL_POLYGON_TOKEN
           
static int GL_POSITION
           
static int GL_POST_COLOR_MATRIX_ALPHA_BIAS
           
static int GL_POST_COLOR_MATRIX_ALPHA_SCALE
           
static int GL_POST_COLOR_MATRIX_BLUE_BIAS
           
static int GL_POST_COLOR_MATRIX_BLUE_SCALE
           
static int GL_POST_COLOR_MATRIX_COLOR_TABLE
           
static int GL_POST_COLOR_MATRIX_GREEN_BIAS
           
static int GL_POST_COLOR_MATRIX_GREEN_SCALE
           
static int GL_POST_COLOR_MATRIX_RED_BIAS
           
static int GL_POST_COLOR_MATRIX_RED_SCALE
           
static int GL_POST_CONVOLUTION_ALPHA_BIAS
           
static int GL_POST_CONVOLUTION_ALPHA_SCALE
           
static int GL_POST_CONVOLUTION_BLUE_BIAS
           
static int GL_POST_CONVOLUTION_BLUE_SCALE
           
static int GL_POST_CONVOLUTION_COLOR_TABLE
           
static int GL_POST_CONVOLUTION_GREEN_BIAS
           
static int GL_POST_CONVOLUTION_GREEN_SCALE
           
static int GL_POST_CONVOLUTION_RED_BIAS
           
static int GL_POST_CONVOLUTION_RED_SCALE
           
static int GL_PREVIOUS
           
static int GL_PRIMARY_COLOR
           
static int GL_PROJECTION
           
static int GL_PROJECTION_MATRIX
           
static int GL_PROJECTION_STACK_DEPTH
           
static int GL_PROXY_COLOR_TABLE
           
static int GL_PROXY_HISTOGRAM
           
static int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
           
static int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
           
static int GL_PROXY_TEXTURE_1D
           
static int GL_PROXY_TEXTURE_2D
           
static int GL_PROXY_TEXTURE_3D
           
static int GL_PROXY_TEXTURE_CUBE_MAP
           
static int GL_Q
           
static int GL_QUAD_STRIP
           
static int GL_QUADRATIC_ATTENUATION
           
static int GL_QUADS
           
static int GL_QUERY_COUNTER_BITS
           
static int GL_QUERY_RESULT
           
static int GL_QUERY_RESULT_AVAILABLE
           
static int GL_R
           
static int GL_R3_G3_B2
           
static int GL_READ_BUFFER
           
static int GL_READ_ONLY
           
static int GL_READ_WRITE
           
static int GL_RED
           
static int GL_RED_BIAS
           
static int GL_RED_BITS
           
static int GL_RED_SCALE
           
static int GL_REDUCE
           
static int GL_REFLECTION_MAP
           
static int GL_RENDER
           
static int GL_RENDER_MODE
           
static int GL_RENDERER
           
static int GL_REPEAT
           
static int GL_REPLACE
           
static int GL_REPLICATE_BORDER
           
static int GL_RESCALE_NORMAL
           
static int GL_RETURN
           
static int GL_RGB
           
static int GL_RGB_SCALE
           
static int GL_RGB10
           
static int GL_RGB10_A2
           
static int GL_RGB12
           
static int GL_RGB16
           
static int GL_RGB4
           
static int GL_RGB5
           
static int GL_RGB5_A1
           
static int GL_RGB8
           
static int GL_RGBA
           
static int GL_RGBA_MODE
           
static int GL_RGBA12
           
static int GL_RGBA16
           
static int GL_RGBA2
           
static int GL_RGBA4
           
static int GL_RGBA8
           
static int GL_RIGHT
           
static int GL_S
           
static int GL_SAMPLE_ALPHA_TO_COVERAGE
           
static int GL_SAMPLE_ALPHA_TO_ONE
           
static int GL_SAMPLE_BUFFERS
           
static int GL_SAMPLE_COVERAGE
           
static int GL_SAMPLE_COVERAGE_INVERT
           
static int GL_SAMPLE_COVERAGE_VALUE
           
static int GL_SAMPLES
           
static int GL_SAMPLES_PASSED
           
static int GL_SCISSOR_BIT
           
static int GL_SCISSOR_BOX
           
static int GL_SCISSOR_TEST
           
static int GL_SECONDARY_COLOR_ARRAY
           
static int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
           
static int GL_SECONDARY_COLOR_ARRAY_POINTER
           
static int GL_SECONDARY_COLOR_ARRAY_SIZE
           
static int GL_SECONDARY_COLOR_ARRAY_STRIDE
           
static int GL_SECONDARY_COLOR_ARRAY_TYPE
           
static int GL_SELECT
           
static int GL_SELECTION_BUFFER_POINTER
           
static int GL_SELECTION_BUFFER_SIZE
           
static int GL_SEPARABLE_2D
           
static int GL_SEPARATE_SPECULAR_COLOR
           
static int GL_SET
           
static int GL_SHADE_MODEL
           
static int GL_SHININESS
           
static int GL_SHORT
           
static int GL_SINGLE_COLOR
           
static int GL_SMOOTH
           
static int GL_SMOOTH_LINE_WIDTH_GRANULARITY
           
static int GL_SMOOTH_LINE_WIDTH_RANGE
           
static int GL_SMOOTH_POINT_SIZE_GRANULARITY
           
static int GL_SMOOTH_POINT_SIZE_RANGE
           
static int GL_SOURCE0_ALPHA
           
static int GL_SOURCE0_RGB
           
static int GL_SOURCE1_ALPHA
           
static int GL_SOURCE1_RGB
           
static int GL_SOURCE2_ALPHA
           
static int GL_SOURCE2_RGB
           
static int GL_SPECULAR
           
static int GL_SPHERE_MAP
           
static int GL_SPOT_CUTOFF
           
static int GL_SPOT_DIRECTION
           
static int GL_SPOT_EXPONENT
           
static int GL_SRC_ALPHA
           
static int GL_SRC_ALPHA_SATURATE
           
static int GL_SRC_COLOR
           
static int GL_SRC0_ALPHA
           
static int GL_SRC0_RGB
           
static int GL_SRC1_ALPHA
           
static int GL_SRC1_RGB
           
static int GL_SRC2_ALPHA
           
static int GL_SRC2_RGB
           
static int GL_STACK_OVERFLOW
           
static int GL_STACK_UNDERFLOW
           
static int GL_STATIC_COPY
           
static int GL_STATIC_DRAW
           
static int GL_STATIC_READ
           
static int GL_STENCIL
           
static int GL_STENCIL_BITS
           
static int GL_STENCIL_BUFFER_BIT
           
static int GL_STENCIL_CLEAR_VALUE
           
static int GL_STENCIL_FAIL
           
static int GL_STENCIL_FUNC
           
static int GL_STENCIL_INDEX
           
static int GL_STENCIL_PASS_DEPTH_FAIL
           
static int GL_STENCIL_PASS_DEPTH_PASS
           
static int GL_STENCIL_REF
           
static int GL_STENCIL_TEST
           
static int GL_STENCIL_VALUE_MASK
           
static int GL_STENCIL_WRITEMASK
           
static int GL_STEREO
           
static int GL_STREAM_COPY
           
static int GL_STREAM_DRAW
           
static int GL_STREAM_READ
           
static int GL_SUBPIXEL_BITS
           
static int GL_SUBTRACT
           
static int GL_T
           
static int GL_T2F_C3F_V3F
           
static int GL_T2F_C4F_N3F_V3F
           
static int GL_T2F_C4UB_V3F
           
static int GL_T2F_N3F_V3F
           
static int GL_T2F_V3F
           
static int GL_T4F_C4F_N3F_V4F
           
static int GL_T4F_V4F
           
static int GL_TABLE_TOO_LARGE
           
static int GL_TEXTURE
           
static int GL_TEXTURE_1D
           
static int GL_TEXTURE_2D
           
static int GL_TEXTURE_3D
           
static int GL_TEXTURE_ALPHA_SIZE
           
static int GL_TEXTURE_BASE_LEVEL
           
static int GL_TEXTURE_BINDING_1D
           
static int GL_TEXTURE_BINDING_2D
           
static int GL_TEXTURE_BINDING_3D
           
static int GL_TEXTURE_BINDING_CUBE_MAP
           
static int GL_TEXTURE_BIT
           
static int GL_TEXTURE_BLUE_SIZE
           
static int GL_TEXTURE_BORDER
           
static int GL_TEXTURE_BORDER_COLOR
           
static int GL_TEXTURE_COMPARE_FUNC
           
static int GL_TEXTURE_COMPARE_MODE
           
static int GL_TEXTURE_COMPONENTS
           
static int GL_TEXTURE_COMPRESSED
           
static int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
           
static int GL_TEXTURE_COMPRESSION_HINT
           
static int GL_TEXTURE_COORD_ARRAY
           
static int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
           
static int GL_TEXTURE_COORD_ARRAY_POINTER
           
static int GL_TEXTURE_COORD_ARRAY_SIZE
           
static int GL_TEXTURE_COORD_ARRAY_STRIDE
           
static int GL_TEXTURE_COORD_ARRAY_TYPE
           
static int GL_TEXTURE_CUBE_MAP
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_X
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
           
static int GL_TEXTURE_DEPTH
           
static int GL_TEXTURE_DEPTH_SIZE
           
static int GL_TEXTURE_ENV
           
static int GL_TEXTURE_ENV_COLOR
           
static int GL_TEXTURE_ENV_MODE
           
static int GL_TEXTURE_FILTER_CONTROL
           
static int GL_TEXTURE_GEN_MODE
           
static int GL_TEXTURE_GEN_Q
           
static int GL_TEXTURE_GEN_R
           
static int GL_TEXTURE_GEN_S
           
static int GL_TEXTURE_GEN_T
           
static int GL_TEXTURE_GREEN_SIZE
           
static int GL_TEXTURE_HEIGHT
           
static int GL_TEXTURE_INTENSITY_SIZE
           
static int GL_TEXTURE_INTERNAL_FORMAT
           
static int GL_TEXTURE_LOD_BIAS
           
static int GL_TEXTURE_LUMINANCE_SIZE
           
static int GL_TEXTURE_MAG_FILTER
           
static int GL_TEXTURE_MATRIX
           
static int GL_TEXTURE_MAX_LEVEL
           
static int GL_TEXTURE_MAX_LOD
           
static int GL_TEXTURE_MIN_FILTER
           
static int GL_TEXTURE_MIN_LOD
           
static int GL_TEXTURE_PRIORITY
           
static int GL_TEXTURE_RED_SIZE
           
static int GL_TEXTURE_RESIDENT
           
static int GL_TEXTURE_STACK_DEPTH
           
static int GL_TEXTURE_WIDTH
           
static int GL_TEXTURE_WRAP_R
           
static int GL_TEXTURE_WRAP_S
           
static int GL_TEXTURE_WRAP_T
           
static int GL_TEXTURE0
           
static int GL_TEXTURE1
           
static int GL_TEXTURE10
           
static int GL_TEXTURE11
           
static int GL_TEXTURE12
           
static int GL_TEXTURE13
           
static int GL_TEXTURE14
           
static int GL_TEXTURE15
           
static int GL_TEXTURE16
           
static int GL_TEXTURE17
           
static int GL_TEXTURE18
           
static int GL_TEXTURE19
           
static int GL_TEXTURE2
           
static int GL_TEXTURE20
           
static int GL_TEXTURE21
           
static int GL_TEXTURE22
           
static int GL_TEXTURE23
           
static int GL_TEXTURE24
           
static int GL_TEXTURE25
           
static int GL_TEXTURE26
           
static int GL_TEXTURE27
           
static int GL_TEXTURE28
           
static int GL_TEXTURE29
           
static int GL_TEXTURE3
           
static int GL_TEXTURE30
           
static int GL_TEXTURE31
           
static int GL_TEXTURE4
           
static int GL_TEXTURE5
           
static int GL_TEXTURE6
           
static int GL_TEXTURE7
           
static int GL_TEXTURE8
           
static int GL_TEXTURE9
           
static int GL_TRANSFORM_BIT
           
static int GL_TRANSPOSE_COLOR_MATRIX
           
static int GL_TRANSPOSE_MODELVIEW_MATRIX
           
static int GL_TRANSPOSE_PROJECTION_MATRIX
           
static int GL_TRANSPOSE_TEXTURE_MATRIX
           
static int GL_TRIANGLE_FAN
           
static int GL_TRIANGLE_STRIP
           
static int GL_TRIANGLES
           
static int GL_TRUE
           
static int GL_UNPACK_ALIGNMENT
           
static int GL_UNPACK_IMAGE_HEIGHT
           
static int GL_UNPACK_LSB_FIRST
           
static int GL_UNPACK_ROW_LENGTH
           
static int GL_UNPACK_SKIP_IMAGES
           
static int GL_UNPACK_SKIP_PIXELS
           
static int GL_UNPACK_SKIP_ROWS
           
static int GL_UNPACK_SWAP_BYTES
           
static int GL_UNSIGNED_BYTE
           
static int GL_UNSIGNED_BYTE_2_3_3_REV
           
static int GL_UNSIGNED_BYTE_3_3_2
           
static int GL_UNSIGNED_INT
           
static int GL_UNSIGNED_INT_10_10_10_2
           
static int GL_UNSIGNED_INT_2_10_10_10_REV
           
static int GL_UNSIGNED_INT_8_8_8_8
           
static int GL_UNSIGNED_INT_8_8_8_8_REV
           
static int GL_UNSIGNED_SHORT
           
static int GL_UNSIGNED_SHORT_1_5_5_5_REV
           
static int GL_UNSIGNED_SHORT_4_4_4_4
           
static int GL_UNSIGNED_SHORT_4_4_4_4_REV
           
static int GL_UNSIGNED_SHORT_5_5_5_1
           
static int GL_UNSIGNED_SHORT_5_6_5
           
static int GL_UNSIGNED_SHORT_5_6_5_REV
           
static int GL_V2F
           
static int GL_V3F
           
static int GL_VENDOR
           
static int GL_VERSION
           
static int GL_VERTEX_ARRAY
           
static int GL_VERTEX_ARRAY_BUFFER_BINDING
           
static int GL_VERTEX_ARRAY_POINTER
           
static int GL_VERTEX_ARRAY_SIZE
           
static int GL_VERTEX_ARRAY_STRIDE
           
static int GL_VERTEX_ARRAY_TYPE
           
static int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
           
static int GL_VIEWPORT
           
static int GL_VIEWPORT_BIT
           
static int GL_WEIGHT_ARRAY_BUFFER_BINDING
           
static int GL_WRITE_ONLY
           
static int GL_XOR
           
static int GL_ZERO
           
static int GL_ZOOM_X
           
static int GL_ZOOM_Y
           
 
Method Summary
static void glAccum(int op, float value)
           
static void glActiveTexture(int texture)
           
static void glAlphaFunc(int func, float ref)
           
static boolean glAreTexturesResident(int n, int[] textures, byte[] residences)
           
static void glArrayElement(int i)
           
static void glBegin(int mode)
           
static void glBeginQuery(int target, int id)
           
static void glBindBuffer(int target, int buffer)
           
static void glBindTexture(int target, int texture)
           
static void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap)
           
static void glBlendColor(float red, float green, float blue, float alpha)
           
static void glBlendEquation(int mode)
           
static void glBlendFunc(int sfactor, int dfactor)
           
static void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
           
static void glBufferData(int target, int size, java.nio.Buffer data, int usage)
           
static void glBufferSubData(int target, int offset, int size, java.nio.Buffer data)
           
static void glCallList(int list)
           
static void glCallLists(int n, byte[] lists)
           
static void glCallLists(int n, int[] lists)
           
static void glCallLists(int n, int type, byte[] lists)
           
static void glCallLists(int n, int type, int[] lists)
           
static void glCallLists(int n, int type, short[] lists)
           
static void glCallLists(int n, short[] lists)
           
static void glClear(int mask)
           
static void glClearAccum(float red, float green, float blue, float alpha)
           
static void glClearColor(float red, float green, float blue, float alpha)
           
static void glClearDepth(double depth)
           
static void glClearIndex(float c)
           
static void glClearStencil(int s)
           
static void glClientActiveTexture(int texture)
           
static void glClipPlane(int plane, double[] equation)
           
static void glColor(float red, float green, float blue)
           
static void glColor3b(byte red, byte green, byte blue)
           
static void glColor3bv(byte[] v)
           
static void glColor3d(double red, double green, double blue)
           
static void glColor3dv(double[] v)
           
static void glColor3f(float red, float green, float blue)
           
static void glColor3fv(float[] v)
           
static void glColor3i(int red, int green, int blue)
           
static void glColor3iv(int[] v)
           
static void glColor3s(short red, short green, short blue)
           
static void glColor3sv(short[] v)
           
static void glColor4b(byte red, byte green, byte blue, byte alpha)
           
static void glColor4bv(byte[] v)
           
static void glColor4d(double red, double green, double blue, double alpha)
           
static void glColor4dv(double[] v)
           
static void glColor4f(float red, float green, float blue, float alpha)
           
static void glColor4fv(float[] v)
           
static void glColor4i(int red, int green, int blue, int alpha)
           
static void glColor4iv(int[] v)
           
static void glColor4s(short red, short green, short blue, short alpha)
           
static void glColor4sv(short[] v)
           
static void glColor4ub(byte red, byte green, byte blue, byte alpha)
           
static void glColor4ubv(byte[] v)
           
static void glColor4ui(int red, int green, int blue, int alpha)
           
static void glColor4uiv(int[] v)
           
static void glColor4us(short red, short green, short blue, short alpha)
           
static void glColor4usv(short[] v)
           
static void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
           
static void glColorMaterial(int face, int mode)
           
static void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer)
           
static void glColorSubTable(int target, int start, int count, int format, int type, byte[] data)
           
static void glColorSubTable(int target, int start, int count, int format, int type, int[] data)
           
static void glColorSubTable(int target, int start, int count, int format, int type, short[] data)
           
static void glColorTable(int target, int internalformat, int width, int format, int type, byte[] table)
           
static void glColorTable(int target, int internalformat, int width, int format, int type, int[] table)
           
static void glColorTable(int target, int internalformat, int width, int format, int type, short[] table)
           
static void glColorTableParameterfv(int target, int pname, float[] params)
           
static void glColorTableParameteriv(int target, int pname, int[] params)
           
static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, byte[] data)
           
static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int[] data)
           
static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, short[] data)
           
static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, byte[] data)
           
static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int[] data)
           
static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, short[] data)
           
static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, byte[] data)
           
static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int[] data)
           
static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, short[] data)
           
static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, byte[] data)
           
static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int[] data)
           
static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, short[] data)
           
static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, byte[] data)
           
static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int[] data)
           
static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, short[] data)
           
static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, byte[] data)
           
static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int[] data)
           
static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, short[] data)
           
static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, byte[] image)
           
static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, float[] image)
           
static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, int[] image)
           
static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, short[] image)
           
static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, byte[] image)
           
static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, float[] image)
           
static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, int[] image)
           
static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, short[] image)
           
static void glConvolutionParameterf(int target, int pname, float param)
           
static void glConvolutionParameterfv(int target, int pname, float[] params)
           
static void glConvolutionParameteri(int target, int pname, int param)
           
static void glConvolutionParameteriv(int target, int pname, int[] params)
           
static void glCopyColorSubTable(int target, int start, int x, int y, int width)
           
static void glCopyColorTable(int target, int internalformat, int x, int y, int width)
           
static void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
           
static void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
           
static void glCopyPixels(int x, int y, int width, int height, int type)
           
static void glCopyTexImage1D(int target, int level, int internalFormat, int x, int y, int width, int border)
           
static void glCopyTexImage2D(int target, int level, int internalFormat, int x, int y, int width, int height, int border)
           
static void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
           
static void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
           
static void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
           
static void glCullFace(int mode)
           
static void glDeleteBuffers(int n, int[] buffers)
           
static void glDeleteLists(int list, int range)
           
static void glDeleteQueries(int n, int[] ids)
           
static void glDeleteTextures(int n, int[] textures)
           
static void glDepthFunc(int func)
           
static void glDepthMask(boolean flag)
           
static void glDepthRange(double zNear, double zFar)
           
static void glDisable(int cap)
           
static void glDisableClientState(int array)
           
static void glDrawArrays(int mode, int first, int count)
           
static void glDrawBuffer(int mode)
           
static void glDrawElements(int mode, int count, byte[] indices)
           
static void glDrawElements(int mode, int count, int[] indices)
           
static void glDrawElements(int mode, int count, int type, byte[] indices)
           
static void glDrawElements(int mode, int count, int type, int[] indices)
           
static void glDrawElements(int mode, int count, int type, short[] indices)
           
static void glDrawElements(int mode, int count, short[] indices)
           
static void glDrawPixels(int width, int height, int format, int type, byte[] pixels)
           
static void glDrawPixels(int width, int height, int format, int type, int[] pixels)
           
static void glDrawPixels(int width, int height, int format, int type, short[] pixels)
           
static void glDrawRangeElements(int mode, int start, int end, int count, int type, byte[] indices)
           
static void glDrawRangeElements(int mode, int start, int end, int count, int type, int[] indices)
           
static void glDrawRangeElements(int mode, int start, int end, int count, int type, short[] indices)
           
static void glEdgeFlag(boolean flag)
           
static void glEdgeFlagPointer(int stride, java.nio.Buffer pointer)
           
static void glEdgeFlagv(boolean[] flag)
           
static void glEnable(int cap)
           
static void glEnableClientState(int array)
           
static void glEnd()
           
static void glEndList()
           
static void glEndQuery(int target)
           
static void glEvalCoord1d(double u)
           
static void glEvalCoord1dv(double[] u)
           
static void glEvalCoord1f(float u)
           
static void glEvalCoord1fv(float[] u)
           
static void glEvalCoord2d(double u, double v)
           
static void glEvalCoord2dv(double[] u)
           
static void glEvalCoord2f(float u, float v)
           
static void glEvalCoord2fv(float[] u)
           
static void glEvalMesh1(int mode, int i1, int i2)
           
static void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
           
static void glEvalPoint1(int i)
           
static void glEvalPoint2(int i, int j)
           
static void glFeedbackBuffer(int size, int type, java.nio.FloatBuffer buffer)
           
static void glFinish()
           
static void glFlush()
           
static void glFogCoordd(double coord)
           
static void glFogCoorddv(double[] coord)
           
static void glFogCoordf(float coord)
           
static void glFogCoordfv(float[] coord)
           
static void glFogCoordPointer(int type, int stride, java.nio.Buffer pointer)
           
static void glFogf(int pname, float param)
           
static void glFogfv(int pname, float[] params)
           
static void glFogi(int pname, int param)
           
static void glFogiv(int pname, int[] params)
           
static void glFrontFace(int mode)
           
static void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
           
static void glGenBuffers(int n, int[] buffers)
           
static int glGenLists(int range)
           
static void glGenQueries(int n, int[] ids)
           
static void glGenTextures(int n, int[] textures)
           
static void glGetBooleanv(int pname, boolean[] params)
           
static void glGetBufferParameteriv(int target, int pname, int[] params)
           
static void glGetBufferSubData(int target, int offset, int size, java.nio.Buffer data)
           
static void glGetClipPlane(int plane, double[] equation)
           
static void glGetColorTable(int target, int format, int type, byte[] table)
           
static void glGetColorTable(int target, int format, int type, int[] table)
           
static void glGetColorTable(int target, int format, int type, short[] table)
           
static void glGetColorTableParameterfv(int target, int pname, float[] params)
           
static void glGetColorTableParameteriv(int target, int pname, int[] params)
           
static void glGetCompressedTexImage(int target, int level, byte[] img)
           
static void glGetCompressedTexImage(int target, int level, int[] img)
           
static void glGetCompressedTexImage(int target, int level, short[] img)
           
static void glGetConvolutionFilter(int target, int format, int type, byte[] image)
           
static void glGetConvolutionFilter(int target, int format, int type, float[] image)
           
static void glGetConvolutionFilter(int target, int format, int type, int[] image)
           
static void glGetConvolutionFilter(int target, int format, int type, short[] image)
           
static void glGetConvolutionParameterfv(int target, int pname, float[] params)
           
static void glGetConvolutionParameteriv(int target, int pname, int[] params)
           
static void glGetDoublev(int pname, double[] params)
           
static int glGetError()
           
static void glGetFloatv(int pname, float[] params)
           
static void glGetHistogram(int target, boolean reset, int format, int type, byte[] values)
           
static void glGetHistogram(int target, boolean reset, int format, int type, float[] values)
           
static void glGetHistogram(int target, boolean reset, int format, int type, int[] values)
           
static void glGetHistogram(int target, boolean reset, int format, int type, short[] values)
           
static void glGetHistogramParameterfv(int target, int pname, float[] params)
           
static void glGetHistogramParameteriv(int target, int pname, int[] params)
           
static void glGetIntegerv(int pname, int[] params)
           
static void glGetLightfv(int light, int pname, float[] params)
           
static void glGetLightiv(int light, int pname, int[] params)
           
static void glGetMapdv(int target, int query, double[] v)
           
static void glGetMapfv(int target, int query, float[] v)
           
static void glGetMapiv(int target, int query, int[] v)
           
static void glGetMaterialfv(int face, int pname, float[] params)
           
static void glGetMaterialiv(int face, int pname, int[] params)
           
static void glGetMinmax(int target, boolean reset, int format, int type, byte[] values)
           
static void glGetMinmax(int target, boolean reset, int format, int type, float[] values)
           
static void glGetMinmax(int target, boolean reset, int format, int type, int[] values)
           
static void glGetMinmax(int target, boolean reset, int format, int type, short[] values)
           
static void glGetMinmaxParameterfv(int target, int pname, float[] params)
           
static void glGetMinmaxParameteriv(int target, int pname, int[] params)
           
static void glGetPixelMapfv(int map, float[] values)
           
static void glGetPixelMapuiv(int map, int[] values)
           
static void glGetPixelMapusv(int map, short[] values)
           
static void glGetPolygonStipple(byte[] mask)
           
static void glGetQueryiv(int target, int pname, int[] params)
           
static void glGetQueryObjectiv(int id, int pname, int[] params)
           
static void glGetQueryObjectuiv(int id, int pname, int[] params)
           
static void glGetSeparableFilter(int target, int format, int type, byte[] row, byte[] column, byte[] span)
           
static void glGetSeparableFilter(int target, int format, int type, float[] row, float[] column, float[] span)
           
static void glGetSeparableFilter(int target, int format, int type, int[] row, int[] column, int[] span)
           
static void glGetSeparableFilter(int target, int format, int type, short[] row, short[] column, short[] span)
           
static java.lang.String glGetString(int name)
           
static void glGetTexEnvfv(int target, int pname, float[] params)
           
static void glGetTexEnviv(int target, int pname, int[] params)
           
static void glGetTexGendv(int coord, int pname, double[] params)
           
static void glGetTexGenfv(int coord, int pname, float[] params)
           
static void glGetTexGeniv(int coord, int pname, int[] params)
           
static void glGetTexImage(int target, int level, int format, int type, byte[] pixels)
           
static void glGetTexImage(int target, int level, int format, int type, int[] pixels)
           
static void glGetTexImage(int target, int level, int format, int type, short[] pixels)
           
static void glGetTexLevelParameterfv(int target, int level, int pname, float[] params)
           
static void glGetTexLevelParameteriv(int target, int level, int pname, int[] params)
           
static void glGetTexParameterfv(int target, int pname, float[] params)
           
static void glGetTexParameteriv(int target, int pname, int[] params)
           
static void glHint(int target, int mode)
           
static void glHistogram(int target, int width, int internalformat, boolean sink)
           
static void glIndexd(double c)
           
static void glIndexdv(double[] c)
           
static void glIndexf(float c)
           
static void glIndexfv(float[] c)
           
static void glIndexi(int c)
           
static void glIndexiv(int[] c)
           
static void glIndexMask(int mask)
           
static void glIndexPointer(int type, int stride, java.nio.Buffer pointer)
           
static void glIndexs(short c)
           
static void glIndexsv(short[] c)
           
static void glIndexub(byte c)
           
static void glIndexubv(byte[] c)
           
static void glInitNames()
           
static void glInterleavedArrays(int format, int stride, java.nio.Buffer pointer)
           
static boolean glIsBuffer(int buffer)
           
static boolean glIsEnabled(int cap)
           
static boolean glIsList(int list)
           
static boolean glIsQuery(int id)
           
static boolean glIsTexture(int texture)
           
static void glLightf(int light, int pname, float param)
           
static void glLightfv(int light, int pname, float[] params)
           
static void glLighti(int light, int pname, int param)
           
static void glLightiv(int light, int pname, int[] params)
           
static void glLightModelf(int pname, float param)
           
static void glLightModelfv(int pname, float[] params)
           
static void glLightModeli(int pname, int param)
           
static void glLightModeliv(int pname, int[] params)
           
static void glLineStipple(int factor, short pattern)
           
static void glLineWidth(float width)
           
static void glListBase(int base)
           
static void glLoadIdentity()
           
static void glLoadMatrixd(double[] m)
           
static void glLoadMatrixf(float[] m)
           
static void glLoadName(int name)
           
static void glLoadTransposeMatrixd(double[] m)
           
static void glLoadTransposeMatrixf(float[] m)
           
static void glLogicOp(int opcode)
           
static void glMap1d(int target, double u1, double u2, int stride, int order, double[] points)
           
static void glMap1f(int target, float u1, float u2, int stride, int order, float[] points)
           
static void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points)
           
static void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points)
           
static java.nio.ByteBuffer glMapBuffer(int target, int access, long capacity, java.nio.ByteBuffer buffer)
          Maps the specified OpenGL buffer object to a new direct byte buffer.
static void glMapGrid1d(int un, double u1, double u2)
           
static void glMapGrid1f(int un, float u1, float u2)
           
static void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
           
static void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
           
static void glMaterialf(int face, int pname, float param)
           
static void glMaterialfv(int face, int pname, float[] params)
           
static void glMateriali(int face, int pname, int param)
           
static void glMaterialiv(int face, int pname, int[] params)
           
static void glMatrixMode(int mode)
           
static void glMinmax(int target, int internalformat, boolean sink)
           
static void glMultiDrawArrays(int mode, int[] first, int[] count, int primcount)
           
static void glMultiDrawElements(int mode, int[] count, int type, byte[][] indices, int primcount)
           
static void glMultiDrawElements(int mode, int[] count, int type, int[][] indices, int primcount)
           
static void glMultiDrawElements(int mode, int[] count, int type, short[][] indices, int primcount)
           
static void glMultiTexCoord1d(int target, double s)
           
static void glMultiTexCoord1dv(int target, double[] v)
           
static void glMultiTexCoord1f(int target, float s)
           
static void glMultiTexCoord1fv(int target, float[] v)
           
static void glMultiTexCoord1i(int target, int s)
           
static void glMultiTexCoord1iv(int target, int[] v)
           
static void glMultiTexCoord1s(int target, short s)
           
static void glMultiTexCoord1sv(int target, short[] v)
           
static void glMultiTexCoord2d(int target, double s, double t)
           
static void glMultiTexCoord2dv(int target, double[] v)
           
static void glMultiTexCoord2f(int target, float s, float t)
           
static void glMultiTexCoord2fv(int target, float[] v)
           
static void glMultiTexCoord2i(int target, int s, int t)
           
static void glMultiTexCoord2iv(int target, int[] v)
           
static void glMultiTexCoord2s(int target, short s, short t)
           
static void glMultiTexCoord2sv(int target, short[] v)
           
static void glMultiTexCoord3d(int target, double s, double t, double r)
           
static void glMultiTexCoord3dv(int target, double[] v)
           
static void glMultiTexCoord3f(int target, float s, float t, float r)
           
static void glMultiTexCoord3fv(int target, float[] v)
           
static void glMultiTexCoord3i(int target, int s, int t, int r)
           
static void glMultiTexCoord3iv(int target, int[] v)
           
static void glMultiTexCoord3s(int target, short s, short t, short r)
           
static void glMultiTexCoord3sv(int target, short[] v)
           
static void glMultiTexCoord4d(int target, double s, double t, double r, double q)
           
static void glMultiTexCoord4dv(int target, double[] v)
           
static void glMultiTexCoord4f(int target, float s, float t, float r, float q)
           
static void glMultiTexCoord4fv(int target, float[] v)
           
static void glMultiTexCoord4i(int target, int s, int t, int r, int q)
           
static void glMultiTexCoord4iv(int target, int[] v)
           
static void glMultiTexCoord4s(int target, short s, short t, short r, short q)
           
static void glMultiTexCoord4sv(int target, short[] v)
           
static void glMultMatrixd(double[] m)
           
static void glMultMatrixf(float[] m)
           
static void glMultTransposeMatrixd(double[] m)
           
static void glMultTransposeMatrixf(float[] m)
           
static void glNewList(int list, int mode)
           
static void glNormal3b(byte nx, byte ny, byte nz)
           
static void glNormal3bv(byte[] v)
           
static void glNormal3d(double nx, double ny, double nz)
           
static void glNormal3dv(double[] v)
           
static void glNormal3f(float nx, float ny, float nz)
           
static void glNormal3fv(float[] v)
           
static void glNormal3i(int nx, int ny, int nz)
           
static void glNormal3iv(int[] v)
           
static void glNormal3s(short nx, short ny, short nz)
           
static void glNormal3sv(short[] v)
           
static void glNormalPointer(int type, int stride, java.nio.Buffer pointer)
           
static void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar)
           
static void glPassThrough(float token)
           
static void glPixelMapfv(int map, int mapsize, float[] values)
           
static void glPixelMapuiv(int map, int mapsize, int[] values)
           
static void glPixelMapusv(int map, int mapsize, short[] values)
           
static void glPixelStoref(int pname, float param)
           
static void glPixelStorei(int pname, int param)
           
static void glPixelTransferf(int pname, float param)
           
static void glPixelTransferi(int pname, int param)
           
static void glPixelZoom(float xfactor, float yfactor)
           
static void glPointParameterf(int pname, float param)
           
static void glPointParameterfv(int pname, float[] params)
           
static void glPointParameteri(int pname, int param)
           
static void glPointParameteriv(int pname, int[] params)
           
static void glPointSize(float size)
           
static void glPolygonMode(int face, int mode)
           
static void glPolygonOffset(float factor, float units)
           
static void glPolygonStipple(byte[] mask)
           
static void glPopAttrib()
           
static void glPopClientAttrib()
           
static void glPopMatrix()
           
static void glPopName()
           
static void glPrioritizeTextures(int n, int[] textures, float[] priorities)
           
static void glPushAttrib(int mask)
           
static void glPushClientAttrib(int mask)
           
static void glPushMatrix()
           
static void glPushName(int name)
           
static void glRasterPos2d(double x, double y)
           
static void glRasterPos2dv(double[] v)
           
static void glRasterPos2f(float x, float y)
           
static void glRasterPos2fv(float[] v)
           
static void glRasterPos2i(int x, int y)
           
static void glRasterPos2iv(int[] v)
           
static void glRasterPos2s(short x, short y)
           
static void glRasterPos2sv(short[] v)
           
static void glRasterPos3d(double x, double y, double z)
           
static void glRasterPos3dv(double[] v)
           
static void glRasterPos3f(float x, float y, float z)
           
static void glRasterPos3fv(float[] v)
           
static void glRasterPos3i(int x, int y, int z)
           
static void glRasterPos3iv(int[] v)
           
static void glRasterPos3s(short x, short y, short z)
           
static void glRasterPos3sv(short[] v)
           
static void glRasterPos4d(double x, double y, double z, double w)
           
static void glRasterPos4dv(double[] v)
           
static void glRasterPos4f(float x, float y, float z, float w)
           
static void glRasterPos4fv(float[] v)
           
static void glRasterPos4i(int x, int y, int z, int w)
           
static void glRasterPos4iv(int[] v)
           
static void glRasterPos4s(short x, short y, short z, short w)
           
static void glRasterPos4sv(short[] v)
           
static void glReadBuffer(int mode)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, byte[] pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, float[] pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, int[] pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, short[] pixels)
           
static void glRectd(double x1, double y1, double x2, double y2)
           
static void glRectdv(double[] v1, double[] v2)
           
static void glRectf(float x1, float y1, float x2, float y2)
           
static void glRectfv(float[] v1, float[] v2)
           
static void glRecti(int x1, int y1, int x2, int y2)
           
static void glRectiv(int[] v1, int[] v2)
           
static void glRects(short x1, short y1, short x2, short y2)
           
static void glRectsv(short[] v1, short[] v2)
           
static int glRenderMode(int mode)
           
static void glResetHistogram(int target)
           
static void glResetMinmax(int target)
           
static void glRotated(double angle, double x, double y, double z)
           
static void glRotatef(float angle, float x, float y, float z)
           
static void glSampleCoverage(float value, boolean invert)
           
static void glScaled(double x, double y, double z)
           
static void glScalef(float x, float y, float z)
           
static void glScissor(int x, int y, int width, int height)
           
static void glSecondaryColor3b(byte red, byte green, byte blue)
           
static void glSecondaryColor3bv(byte[] v)
           
static void glSecondaryColor3d(double red, double green, double blue)
           
static void glSecondaryColor3dv(double[] v)
           
static void glSecondaryColor3f(float red, float green, float blue)
           
static void glSecondaryColor3fv(float[] v)
           
static void glSecondaryColor3i(int red, int green, int blue)
           
static void glSecondaryColor3iv(int[] v)
           
static void glSecondaryColor3s(short red, short green, short blue)
           
static void glSecondaryColor3sv(short[] v)
           
static void glSecondaryColor3ub(byte red, byte green, byte blue)
           
static void glSecondaryColor3ubv(byte[] v)
           
static void glSecondaryColor3ui(int red, int green, int blue)
           
static void glSecondaryColor3uiv(int[] v)
           
static void glSecondaryColor3us(short red, short green, short blue)
           
static void glSecondaryColor3usv(short[] v)
           
static void glSecondaryColorPointer(int size, int type, int stride, java.nio.Buffer pointer)
           
static void glSelectBuffer(int size, java.nio.IntBuffer buffer)
           
static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, byte[] row, byte[] column)
           
static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, float[] row, float[] column)
           
static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, int[] row, int[] column)
           
static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, short[] row, short[] column)
           
static void glShadeModel(int mode)
           
static void glStencilFunc(int func, int ref, int mask)
           
static void glStencilMask(int mask)
           
static void glStencilOp(int fail, int zfail, int zpass)
           
static void glTexCoord1d(double s)
           
static void glTexCoord1dv(double[] v)
           
static void glTexCoord1f(float s)
           
static void glTexCoord1fv(float[] v)
           
static void glTexCoord1i(int s)
           
static void glTexCoord1iv(int[] v)
           
static void glTexCoord1s(short s)
           
static void glTexCoord1sv(short[] v)
           
static void glTexCoord2d(double s, double t)
           
static void glTexCoord2dv(double[] v)
           
static void glTexCoord2f(float s, float t)
           
static void glTexCoord2fv(float[] v)
           
static void glTexCoord2i(int s, int t)
           
static void glTexCoord2iv(int[] v)
           
static void glTexCoord2s(short s, short t)
           
static void glTexCoord2sv(short[] v)
           
static void glTexCoord3d(double s, double t, double r)
           
static void glTexCoord3dv(double[] v)
           
static void glTexCoord3f(float s, float t, float r)
           
static void glTexCoord3fv(float[] v)
           
static void glTexCoord3i(int s, int t, int r)
           
static void glTexCoord3iv(int[] v)
           
static void glTexCoord3s(short s, short t, short r)
           
static void glTexCoord3sv(short[] v)
           
static void glTexCoord4d(double s, double t, double r, double q)
           
static void glTexCoord4dv(double[] v)
           
static void glTexCoord4f(float s, float t, float r, float q)
           
static void glTexCoord4fv(float[] v)
           
static void glTexCoord4i(int s, int t, int r, int q)
           
static void glTexCoord4iv(int[] v)
           
static void glTexCoord4s(short s, short t, short r, short q)
           
static void glTexCoord4sv(short[] v)
           
static void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer)
           
static void glTexEnvf(int target, int pname, float param)
           
static void glTexEnvfv(int target, int pname, float[] params)
           
static void glTexEnvi(int target, int pname, int param)
           
static void glTexEnviv(int target, int pname, int[] params)
           
static void glTexGend(int coord, int pname, double param)
           
static void glTexGendv(int coord, int pname, double[] params)
           
static void glTexGenf(int coord, int pname, float param)
           
static void glTexGenfv(int coord, int pname, float[] params)
           
static void glTexGeni(int coord, int pname, int param)
           
static void glTexGeniv(int coord, int pname, int[] params)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, byte[] pixels)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, int[] pixels)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, short[] pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, byte[] pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, int[] pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, short[] pixels)
           
static void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, byte[] pixels)
           
static void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int[] pixels)
           
static void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short[] pixels)
           
static void glTexParameterf(int target, int pname, float param)
           
static void glTexParameterfv(int target, int pname, float[] params)
           
static void glTexParameteri(int target, int pname, int param)
           
static void glTexParameteriv(int target, int pname, int[] params)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, byte[] pixels)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int[] pixels)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, short[] pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
           
static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels)
           
static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
           
static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
           
static void glTranslated(double x, double y, double z)
           
static void glTranslatef(float x, float y, float z)
           
static boolean glUnmapBuffer(int target)
           
static void glVertex(float x, float y, float z)
           
static void glVertex2d(double x, double y)
           
static void glVertex2dv(double[] v)
           
static void glVertex2f(float x, float y)
           
static void glVertex2fv(float[] v)
           
static void glVertex2i(int x, int y)
           
static void glVertex2iv(int[] v)
           
static void glVertex2s(short x, short y)
           
static void glVertex2sv(short[] v)
           
static void glVertex3d(double x, double y, double z)
           
static void glVertex3dv(double[] v)
           
static void glVertex3f(float x, float y, float z)
           
static void glVertex3fv(float[] v)
           
static void glVertex3i(int x, int y, int z)
           
static void glVertex3iv(int[] v)
           
static void glVertex3s(short x, short y, short z)
           
static void glVertex3sv(short[] v)